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Thread Statistics | Show CCP posts - 3 post(s) |

Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.26 13:53:00 -
[1]
First of all: Before posting in this thread read the Dev Blog
Originally by: Queen Hades Problem with invention:
1. People in 0.0 don't need it, they already have the BPOs 2. People in empire space would need it but they can't use it because you need to offer yourself for ganking by those selfrighteous nbsi - snobs to get some of the items 3. So it won't solve the problem with 400 million isk for a HAC and stuff
I think the way it is implemented now one can call it a barrel burst. It solves not a single problem and it is not usable for those who would need it.
My solution:
Make all items for it available in empire space, maybe the datacores (or whatever it is that comes from 0.0) with limited runs or so. But please do anything to stop that extreme advantages old players with tech 2 bpos have over the rest of us and bring the tech 2 ship and item prices back to a reasonable level.
Make invention something for everyone, not only for a small elite that already has enough of everything. Thanks. 
From what I see from the dev blog:
1) You need a T1 BPC (available in empire) 2) You may want to put a t1 item into the process (available in empire) 3) You need Data cores (available from r&d agents, they are in empire, right?) 4) You need a Data interface (ok this one could only be available in the new COSMOS regions in 0.0), but you only need one for infinite jobs. 5) You may want to put a decryptor in (which could only be available in 0.0)
So to conclude: There is only one mandatory item which is maybe only available in 0.0. Nobody knows up to now. On the other hand, if you get hands on one of those data interfaces, you can start your inventor career without having to go to 0.0 again.
So please, after getting a data interface, all mandatory items are available in empire space.
Also many other of your points are wrong:
ad 1) There are many people in 0.0, and many of those don¦t have every t2 bpo they need ad 2) Have you ever heard of NAGA? ad 3) Maybe, but your arguments don¦t support that conclusion
And again, read the dev blog, or delight me with the information source you have.
regards, Kanuo
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Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.26 18:19:00 -
[2]
What really interests me is, how many datacores will you get for rp? Or the other way round, how many rp will datacores cost?
Or how many 3-4 lvl r&d agents does someone need to be able to produce a serious amount of items per week? Is it viable for only one character or do you need a whole corporation of r&d agent runners to do it?
Kanuo
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Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.26 22:18:00 -
[3]
Originally by: Eilie Wow... so much wrong info in this thread... It's like half the people here didn't even read the Invention Dev Blogs... 
...
Can a Mod please clean up this thread and delete all the posts from the idiot who is complaining that only people in 0.0 will be able to do Invention. Thanks.
Why are you complaining about people not reading a dev blog, when you even don¦t bother to read a two pages thread? All things you posted, and the things you asked in your second post were already posted or asked in this thread.
Kanuo
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Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.27 08:58:00 -
[4]
Originally by: Venkul Mul
... Again it will do litle to reduce the price of T2 items, if not the most otrangeusly overpriced.
But that¦s the point. CCP said more than once, that they don¦t want to bring additional competition in the "normal" priced T2 items, but to the really overpriced items. Invention should compensate price spikes, not reduce the base price level of T2 items.
Kanuo
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Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.28 09:20:00 -
[5]
When talking about rp/datacore price one has to see the big picture. Of course I am guessing right now, but imagine there are 2000 people researching gallente starship engineering with a good agent (3,4). They are propably getting 150rp at average per day. Which results in 300k rp per day given out in that reseach field.
Let¦s say you need 1000 rp per datacore in that field, EVE gets 300 datacores a day for gallente starship engineering. Now let¦s put around 100 in T2 BC, 100 in HAC and 100 in Frigs, that would result in around 6 T2 BC, around 13 HACs (assuming 8 datacores per Invention job) and 50 T2 frigs (all types). Of course assuming, Mechanical Engineering datacores are available.
I don¦t know the numbers on T2 frig production per day, but from the other two it seems that would increase the production by about 50%.
Once again, this example is based on numbers which are mostly guessed.
Kanuo
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